{
}
+GenericFontFamilySettings& GenericFontFamilySettings::operator=(const GenericFontFamilySettings& other)
+{
+ m_standardFontFamilyMap = other.m_standardFontFamilyMap;
+ m_serifFontFamilyMap = other.m_serifFontFamilyMap;
+ m_fixedFontFamilyMap = other.m_fixedFontFamilyMap;
+ m_sansSerifFontFamilyMap = other.m_sansSerifFontFamilyMap;
+ m_cursiveFontFamilyMap = other.m_cursiveFontFamilyMap;
+ m_fantasyFontFamilyMap = other.m_fantasyFontFamilyMap;
+ m_pictographFontFamilyMap = other.m_pictographFontFamilyMap;
+ return *this;
+}
+
// Sets the entry in the font map for the given script. If family is the empty string, removes the entry instead.
void GenericFontFamilySettings::setGenericFontFamilyMap(ScriptFontFamilyMap& fontMap, const AtomicString& family, UScriptCode script)
{