#include "wtf/MathExtras.h"
#include <algorithm>
-using namespace std;
-
namespace blink {
const float SmoothingTimeConstant = 0.020f; // 20ms
delayTime = this->delayTime(sampleRate);
// Make sure the delay time is in a valid range.
- delayTime = min(maxTime, delayTime);
- delayTime = max(0.0, delayTime);
+ delayTime = std::min(maxTime, delayTime);
+ delayTime = std::max(0.0, delayTime);
if (m_firstTime) {
m_currentDelayTime = delayTime;