#include "platform/PlatformEvent.h"
#include "platform/geometry/IntPoint.h"
-namespace WebCore {
+namespace blink {
class FloatPoint;
class FloatSize;
, m_wheelTicksX(0)
, m_wheelTicksY(0)
, m_granularity(ScrollByPixelWheelEvent)
- , m_directionInvertedFromDevice(false)
, m_hasPreciseScrollingDeltas(false)
#if OS(MACOSX)
, m_phase(PlatformWheelEventPhaseNone)
, m_wheelTicksX(wheelTicksX)
, m_wheelTicksY(wheelTicksY)
, m_granularity(granularity)
- , m_directionInvertedFromDevice(false)
, m_hasPreciseScrollingDeltas(false)
#if OS(MACOSX)
, m_phase(PlatformWheelEventPhaseNone)
PlatformWheelEventGranularity granularity() const { return m_granularity; }
- bool directionInvertedFromDevice() const { return m_directionInvertedFromDevice; }
-
bool hasPreciseScrollingDeltas() const { return m_hasPreciseScrollingDeltas; }
void setHasPreciseScrollingDeltas(bool b) { m_hasPreciseScrollingDeltas = b; }
#if OS(MACOSX)
float m_wheelTicksX;
float m_wheelTicksY;
PlatformWheelEventGranularity m_granularity;
- bool m_directionInvertedFromDevice;
bool m_hasPreciseScrollingDeltas;
#if OS(MACOSX)
PlatformWheelEventPhase m_phase;
#endif
};
-} // namespace WebCore
+} // namespace blink
#endif // PlatformWheelEvent_h