#include "wtf/RefPtr.h"
#include "wtf/Threading.h"
-namespace WebCore {
+namespace blink {
class AudioContext;
class PeriodicWave;
virtual ~OscillatorNode();
// AudioNode
+ virtual void dispose() OVERRIDE;
virtual void process(size_t framesToProcess) OVERRIDE;
String type() const;
RefPtrWillBeMember<PeriodicWave> m_periodicWave;
};
-} // namespace WebCore
+} // namespace blink
#endif // OscillatorNode_h