#ifndef AudioBuffer_h
#define AudioBuffer_h
-#include "bindings/v8/ScriptWrappable.h"
+#include "bindings/core/v8/ScriptWrappable.h"
#include "wtf/Float32Array.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefCounted.h"
#include "wtf/RefPtr.h"
#include "wtf/Vector.h"
-namespace WebCore {
+namespace blink {
class AudioBus;
class ExceptionState;
Vector<RefPtr<Float32Array> > m_channels;
};
-} // namespace WebCore
+} // namespace blink
#endif // AudioBuffer_h