{
ASSERT(frame);
- ScreenOrientation* orientation = adoptRefCountedGarbageCollectedWillBeNoop(new ScreenOrientation(frame));
+ ScreenOrientation* orientation = new ScreenOrientation(frame);
ASSERT(orientation->controller());
// FIXME: ideally, we would like to provide the ScreenOrientationController
// the case where it is not defined but for the moment, it is eagerly