#define TextEncoder_h
#include "bindings/core/v8/ScriptWrappable.h"
+#include "core/dom/DOMTypedArray.h"
#include "platform/heap/Handle.h"
-#include "wtf/ArrayBufferView.h"
-#include "wtf/Uint8Array.h"
#include "wtf/text/TextCodec.h"
#include "wtf/text/TextEncoding.h"
#include "wtf/text/WTFString.h"
class ExceptionState;
-class TextEncoder FINAL : public GarbageCollectedFinalized<TextEncoder>, public ScriptWrappable {
+class TextEncoder final : public GarbageCollectedFinalized<TextEncoder>, public ScriptWrappable {
DEFINE_WRAPPERTYPEINFO();
public:
static TextEncoder* create(const String& utfLabel, ExceptionState&);
// Implement the IDL
String encoding() const;
- PassRefPtr<Uint8Array> encode(const String&);
+ PassRefPtr<DOMUint8Array> encode(const String&);
void trace(Visitor*) { }