#define TextDecoder_h
#include "bindings/v8/Dictionary.h"
-#include "heap/Handle.h"
+#include "platform/heap/Handle.h"
#include "wtf/ArrayBufferView.h"
#include "wtf/RefCounted.h"
#include "wtf/text/TextCodec.h"
class ExceptionState;
-class TextDecoder FINAL : public RefCountedWillBeGarbageCollectedFinalized<TextDecoder> {
+class TextDecoder FINAL : public GarbageCollectedFinalized<TextDecoder> {
public:
- static PassRefPtrWillBeRawPtr<TextDecoder> create(const String& label, const Dictionary&, ExceptionState&);
+ static TextDecoder* create(const String& label, const Dictionary&, ExceptionState&);
~TextDecoder();
// Implement the IDL