for (var i = 0; i < this._visibleNodes.length; ++i) {
var oldNode = this._visibleNodes[i];
- if (!visibleNodesSet.contains(oldNode)) {
+ if (!visibleNodesSet.has(oldNode)) {
var element = oldNode.element();
if (element === this._wheelTarget)
this._hiddenWheelTarget = oldNode.abandonElement();