class SVGPointListTearOff;
-class SVGPointList FINAL : public SVGListPropertyHelper<SVGPointList, SVGPoint> {
+class SVGPointList final : public SVGListPropertyHelper<SVGPointList, SVGPoint> {
public:
typedef SVGPointListTearOff TearOffType;
void setValueAsString(const String&, ExceptionState&);
// SVGPropertyBase:
- virtual String valueAsString() const OVERRIDE;
+ virtual String valueAsString() const override;
- virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
- virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
- virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*) OVERRIDE;
+ virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override;
+ virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) override;
+ virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*) override;
static AnimatedPropertyType classType() { return AnimatedPoints; }