int value() const { return m_value; }
void setValue(int value) { m_value = value; }
- virtual String valueAsString() const OVERRIDE;
+ virtual String valueAsString() const override;
virtual void setValueAsString(const String&, ExceptionState&);
- virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
- virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE;
- virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) OVERRIDE;
+ virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override;
+ virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) override;
+ virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) override;
static AnimatedPropertyType classType() { return AnimatedInteger; }