#ifndef SVGGElement_h
#define SVGGElement_h
-#include "core/svg/SVGAnimatedBoolean.h"
#include "core/svg/SVGGraphicsElement.h"
namespace blink {
-class SVGGElement FINAL : public SVGGraphicsElement {
+class SVGGElement final : public SVGGraphicsElement {
DEFINE_WRAPPERTYPEINFO();
public:
DECLARE_NODE_FACTORY(SVGGElement);
protected:
explicit SVGGElement(Document&, ConstructionType = CreateSVGElement);
- virtual RenderObject* createRenderer(RenderStyle*) OVERRIDE;
+ virtual RenderObject* createRenderer(RenderStyle*) override;
private:
- virtual bool rendererIsNeeded(const RenderStyle&) OVERRIDE;
+ virtual bool rendererIsNeeded(const RenderStyle&) override;
};
} // namespace blink