#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
#include "platform/graphics/filters/FEMorphology.h"
-namespace WebCore {
+namespace blink {
template<> const SVGEnumerationStringEntries& getStaticStringEntries<MorphologyOperatorType>();
public:
DECLARE_NODE_FACTORY(SVGFEMorphologyElement);
- void setRadius(float radiusX, float radiusY);
-
SVGAnimatedNumber* radiusX() { return m_radius->firstNumber(); }
SVGAnimatedNumber* radiusY() { return m_radius->secondNumber(); }
SVGAnimatedString* in1() { return m_in1.get(); }
RefPtr<SVGAnimatedEnumeration<MorphologyOperatorType> > m_svgOperator;
};
-} // namespace WebCore
+} // namespace blink
#endif