#include "core/SVGNames.h"
#include "core/fetch/ImageResource.h"
+#include "core/fetch/ImageResourceClient.h"
#include "core/fetch/ResourcePtr.h"
-#include "core/svg/SVGAnimatedBoolean.h"
#include "core/svg/SVGAnimatedPreserveAspectRatio.h"
#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
#include "core/svg/SVGURIReference.h"
-#include "core/svg/graphics/filters/SVGFEImage.h"
-#include "platform/graphics/ImageBuffer.h"
namespace blink {
class SVGFEImageElement FINAL : public SVGFilterPrimitiveStandardAttributes,
public SVGURIReference,
public ImageResourceClient {
+ DEFINE_WRAPPERTYPEINFO();
public:
DECLARE_NODE_FACTORY(SVGFEImageElement);
} // namespace blink
-#endif
+#endif // SVGFEImageElement_h