#include "core/svg/SVGParserUtilities.h"
#include "core/svg/graphics/filters/SVGFilterBuilder.h"
-namespace WebCore {
+namespace blink {
inline SVGFEDropShadowElement::SVGFEDropShadowElement(Document& document)
: SVGFilterPrimitiveStandardAttributes(SVGNames::feDropShadowTag, document)
return nullptr;
ASSERT(renderer->style());
- const SVGRenderStyle* svgStyle = renderer->style()->svgStyle();
+ const SVGRenderStyle& svgStyle = renderer->style()->svgStyle();
- Color color = svgStyle->floodColor();
- float opacity = svgStyle->floodOpacity();
+ Color color = svgStyle.floodColor();
+ float opacity = svgStyle.floodOpacity();
FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->currentValue()->value()));
if (!input1)