#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
#include "platform/graphics/filters/FEDisplacementMap.h"
-namespace WebCore {
+namespace blink {
template<> const SVGEnumerationStringEntries& getStaticStringEntries<ChannelSelectorType>();
RefPtr<SVGAnimatedEnumeration<ChannelSelectorType> > m_yChannelSelector;
};
-} // namespace WebCore
+} // namespace blink
#endif // SVGFEDisplacementMapElement_h