}
}
- SVGRenderingContext renderingContext(&renderer(), paintInfo, SVGRenderingContext::SaveGraphicsContext);
+ GraphicsContextStateSaver stateSaver(*paintInfo.context);
+ SVGRenderingContext renderingContext(&renderer(), paintInfo);
if (renderingContext.isRenderingPrepared()) {
for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
child->paint(paintInfo, paintOffset, 0, 0);