#include "core/rendering/svg/RenderSVGResourceFilter.h"
#include "core/rendering/svg/RenderSVGResourceMarker.h"
#include "core/rendering/svg/RenderSVGResourceMasker.h"
+#include "core/rendering/svg/RenderSVGResourcePaintServer.h"
#include "core/rendering/svg/SVGResources.h"
#include "core/rendering/svg/SVGResourcesCache.h"
-#include "core/svg/SVGFilterElement.h"
-#include "core/svg/SVGGradientElement.h"
-#include "core/svg/SVGPatternElement.h"
namespace blink {
ASSERT(resourceLeadingToCycle == m_resources->clipper());
m_resources->resetClipper();
break;
- case SolidColorResourceType:
+ default:
ASSERT_NOT_REACHED();
break;
}