#ifndef SVGRenderSupport_h
#define SVGRenderSupport_h
-namespace WebCore {
+namespace blink {
class AffineTransform;
class FloatPoint;
class FloatRect;
class GraphicsContext;
+class PaintInvalidationState;
class LayoutRect;
struct PaintInfo;
class RenderGeometryMap;
// Helper function determining wheter overflow is hidden
static bool isOverflowHidden(const RenderObject*);
- // Calculates the repaintRect in combination with filter, clipper and masker in local coordinates.
- static void intersectRepaintRectWithResources(const RenderObject*, FloatRect&);
+ // Calculates the paintInvalidationRect in combination with filter, clipper and masker in local coordinates.
+ static void intersectPaintInvalidationRectWithResources(const RenderObject*, FloatRect&);
// Determines whether a container needs to be laid out because it's filtered and a child is being laid out.
static bool filtersForceContainerLayout(RenderObject*);
// Determines whether the passed point lies in a clipping area
static bool pointInClippingArea(RenderObject*, const FloatPoint&);
- static void computeContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& repaintBoundingBox);
+ // Transform |pointInParent| to |object|'s user-space and check if it is
+ // within the clipping area. Returns false if the transform is singular or
+ // the point is outside the clipping area.
+ static bool transformToUserSpaceAndCheckClipping(RenderObject*, const AffineTransform& localTransform, const FloatPoint& pointInParent, FloatPoint& localPoint);
- static bool paintInfoIntersectsRepaintRect(const FloatRect& localRepaintRect, const AffineTransform& localTransform, const PaintInfo&);
+ static void computeContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& paintInvalidationBoundingBox);
- static bool parentTransformDidChange(RenderObject*);
+ static bool paintInfoIntersectsPaintInvalidationRect(const FloatRect& localPaintInvalidationRect, const AffineTransform& localTransform, const PaintInfo&);
- // Important functions used by nearly all SVG renderers centralizing coordinate transformations / repaint rect calculations
- static LayoutRect clippedOverflowRectForRepaint(const RenderObject*, const RenderLayerModelObject* repaintContainer);
- static void computeFloatRectForRepaint(const RenderObject*, const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed);
- static void mapLocalToContainer(const RenderObject*, const RenderLayerModelObject* repaintContainer, TransformState&, bool* wasFixed = 0);
+ // Important functions used by nearly all SVG renderers centralizing coordinate transformations / paint invalidation rect calculations
+ static LayoutRect clippedOverflowRectForPaintInvalidation(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState*);
+ static void computeFloatRectForPaintInvalidation(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*);
+ static void mapLocalToContainer(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const PaintInvalidationState* = 0);
static const RenderObject* pushMappingToContainer(const RenderObject*, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&);
- static bool checkForSVGRepaintDuringLayout(RenderObject*);
// Shared between SVG renderers and resources.
static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*, const RenderObject*);
private:
static void updateObjectBoundingBox(FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, RenderObject* other, FloatRect otherBoundingBox);
- static void invalidateResourcesOfChildren(RenderObject* start);
static bool layoutSizeOfNearestViewportChanged(const RenderObject* start);
};
-} // namespace WebCore
+} // namespace blink
#endif // SVGRenderSupport_h