virtual ~RenderText();
#endif
- virtual const char* renderName() const OVERRIDE;
+ virtual const char* renderName() const override;
virtual bool isTextFragment() const;
virtual bool isWordBreak() const;
virtual unsigned textStartOffset() const { return 0; }
String plainText() const;
- InlineTextBox* createInlineTextBox();
+ InlineTextBox* createInlineTextBox(int start, unsigned short length);
void dirtyLineBoxes(bool fullLayout);
- virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE FINAL;
+ virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override final;
void absoluteRectsForRange(Vector<IntRect>&, unsigned startOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false, bool* wasFixed = 0);
- virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
+ virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override final;
void absoluteQuadsForRange(Vector<FloatQuad>&, unsigned startOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false, bool* wasFixed = 0);
enum ClippingOption { NoClipping, ClipToEllipsis };
void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed = 0, ClippingOption = NoClipping) const;
- virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE;
+ virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override;
bool is8Bit() const { return m_text.is8Bit(); }
const LChar* characters8() const { return m_text.impl()->characters8(); }
const UChar* characters16() const { return m_text.impl()->characters16(); }
bool hasEmptyText() const { return m_text.isEmpty(); }
- String substring(unsigned position, unsigned length) const { return m_text.substring(position, length); }
UChar characterAt(unsigned) const;
UChar uncheckedCharacterAt(unsigned) const;
UChar operator[](unsigned i) const { return uncheckedCharacterAt(i); }
virtual void transformText();
- virtual bool canBeSelectionLeaf() const OVERRIDE { return true; }
- virtual void setSelectionState(SelectionState s) OVERRIDE FINAL;
- virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE;
- virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) OVERRIDE;
-
- LayoutUnit marginLeft() const { return minimumValueForLength(style()->marginLeft(), 0); }
- LayoutUnit marginRight() const { return minimumValueForLength(style()->marginRight(), 0); }
+ virtual bool canBeSelectionLeaf() const override { return true; }
+ virtual void setSelectionState(SelectionState) override final;
+ virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const override;
+ virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) override;
InlineTextBox* firstTextBox() const { return m_firstTextBox; }
InlineTextBox* lastTextBox() const { return m_lastTextBox; }
- virtual int caretMinOffset() const OVERRIDE;
- virtual int caretMaxOffset() const OVERRIDE;
+ virtual int caretMinOffset() const override;
+ virtual int caretMaxOffset() const override;
unsigned renderedTextLength() const;
- virtual int previousOffset(int current) const OVERRIDE FINAL;
- virtual int previousOffsetForBackwardDeletion(int current) const OVERRIDE FINAL;
- virtual int nextOffset(int current) const OVERRIDE FINAL;
+ virtual int previousOffset(int current) const override final;
+ virtual int previousOffsetForBackwardDeletion(int current) const override final;
+ virtual int nextOffset(int current) const override final;
bool containsReversedText() const { return m_containsReversedText; }
bool isSecure() const { return style()->textSecurity() != TSNONE; }
void momentarilyRevealLastTypedCharacter(unsigned lastTypedCharacterOffset);
- void checkConsistency() const;
-
bool isAllCollapsibleWhitespace() const;
bool canUseSimpleFontCodePath() const { return m_canUseSimpleFontCodePath; }
PassRefPtr<AbstractInlineTextBox> firstAbstractInlineTextBox();
protected:
- virtual void willBeDestroyed() OVERRIDE;
+ virtual void willBeDestroyed() override;
- virtual void styleWillChange(StyleDifference, const RenderStyle&) OVERRIDE FINAL { }
- virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
+ virtual void styleWillChange(StyleDifference, const RenderStyle&) override final { }
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override;
virtual void setTextInternal(PassRefPtr<StringImpl>);
virtual UChar previousCharacter() const;
- virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE;
+ virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const override;
- virtual InlineTextBox* createTextBox(); // Subclassed by SVG.
+ virtual InlineTextBox* createTextBox(int start, unsigned short length); // Subclassed by SVG.
private:
void computePreferredLogicalWidths(float leadWidth);
// Make length() private so that callers that have a RenderText*
// will use the more efficient textLength() instead, while
// callers with a RenderObject* can continue to use length().
- virtual unsigned length() const OVERRIDE FINAL { return textLength(); }
+ virtual unsigned length() const override final { return textLength(); }
- virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL { ASSERT_NOT_REACHED(); }
- virtual void layout() OVERRIDE FINAL { ASSERT_NOT_REACHED(); }
- virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) OVERRIDE FINAL { ASSERT_NOT_REACHED(); return false; }
+ virtual void paint(PaintInfo&, const LayoutPoint&) override final { ASSERT_NOT_REACHED(); }
+ virtual void layout() override final { ASSERT_NOT_REACHED(); }
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) override final { ASSERT_NOT_REACHED(); return false; }
void deleteTextBoxes();
bool containsOnlyWhitespace(unsigned from, unsigned len) const;
bool isText() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check.
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
- // The parent invalidates for RenderText, so RenderText does nothing.
- virtual InvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&, const RenderLayerModelObject&) OVERRIDE FINAL { return InvalidationNone; }
+ virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override;
+
+ void checkConsistency() const;
// We put the bitfield first to minimize padding on 64-bit.
bool m_hasBreakableChar : 1; // Whether or not we can be broken into multiple lines.