explicit RenderPart(Element*);
virtual ~RenderPart();
- virtual void setWidget(PassRefPtr<Widget>) OVERRIDE FINAL;
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bool requiresAcceleratedCompositing() const;
virtual bool needsPreferredWidthsRecalculation() const OVERRIDE FINAL;
- virtual RenderBox* embeddedContentBox() const OVERRIDE FINAL;
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;