#include "config.h"
#include "core/rendering/RenderMediaControls.h"
-#include "bindings/v8/ExceptionStatePlaceholder.h"
+#include "bindings/core/v8/ExceptionStatePlaceholder.h"
#include "core/html/HTMLMediaElement.h"
#include "core/html/TimeRanges.h"
#include "core/rendering/PaintInfo.h"
#include "platform/graphics/Gradient.h"
#include "platform/graphics/GraphicsContext.h"
-namespace WebCore {
+namespace blink {
typedef WTF::HashMap<const char*, Image*> MediaControlImageMap;
static MediaControlImageMap* gMediaControlImageMap = 0;
// Draw the buffered range. Since the element may have multiple buffered ranges and it'd be
// distracting/'busy' to show all of them, show only the buffered range containing the current play head.
- RefPtr<TimeRanges> bufferedTimeRanges = mediaElement->buffered();
+ RefPtrWillBeRawPtr<TimeRanges> bufferedTimeRanges = mediaElement->buffered();
float duration = mediaElement->duration();
float currentTime = mediaElement->currentTime();
if (std::isnan(duration) || std::isinf(duration) || !duration || std::isnan(currentTime))
return formatChromiumMediaControlsTime(currentTime, duration);
}
-} // namespace WebCore
+} // namespace blink