class RenderLayerReflectionInfo {
WTF_MAKE_NONCOPYABLE(RenderLayerReflectionInfo);
public:
- explicit RenderLayerReflectionInfo(RenderBox*);
+ explicit RenderLayerReflectionInfo(RenderBox&);
~RenderLayerReflectionInfo();
RenderReplica* reflection() const { return m_reflection; }
String debugName() const;
private:
- RenderBox* renderer() const { return m_renderer; }
-
- RenderBox* m_renderer;
+ RenderBox& m_box;
RenderReplica* m_reflection;
// A state bit tracking if we are painting inside a replica.