void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags);
void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint());
+
+ // Returns whether this layer should be painted during sofware painting (i.e., not via calls from CompositedLayerMapping to draw into composited
+ // layers).
+ bool shouldPaintLayerInSoftwareMode(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags paintFlags);
+
void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags);
void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags);
void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLayers, size_t columnIndex);