virtual const char* renderName() const OVERRIDE { return "RenderBR"; }
- virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* /*paintInvalidationContainer*/, bool /*clipToVisibleContent*/) OVERRIDE { return LayoutRect(); }
+ virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* /*paintInvalidationContainer*/) const OVERRIDE { return LayoutRect(); }
virtual float width(unsigned /*from*/, unsigned /*len*/, const Font&, float /*xPos*/, TextDirection, HashSet<const SimpleFontData*>* = 0 /*fallbackFonts*/ , GlyphOverflow* = 0) const OVERRIDE { return 0; }
virtual float width(unsigned /*from*/, unsigned /*len*/, float /*xpos*/, TextDirection, bool = false /*firstLine*/, HashSet<const SimpleFontData*>* = 0 /*fallbackFonts*/, GlyphOverflow* = 0) const OVERRIDE { return 0; }