#include "core/rendering/InlineFlowBox.h"
#include "core/rendering/PaintInfo.h"
#include "core/rendering/RenderBlockFlow.h"
+#include "core/rendering/RenderObjectInlines.h"
#include "core/rendering/RootInlineBox.h"
#include "platform/Partitions.h"
#include "platform/fonts/FontMetrics.h"
#include <stdio.h>
#endif
-using namespace std;
-
-namespace WebCore {
+namespace blink {
struct SameSizeAsInlineBox {
virtual ~SameSizeAsInlineBox() { }
FloatPoint b;
float c;
uint32_t d : 32;
-#ifndef NDEBUG
+#if ENABLE(ASSERT)
bool f;
#endif
};
COMPILE_ASSERT(sizeof(InlineBox) == sizeof(SameSizeAsInlineBox), InlineBox_size_guard);
-#ifndef NDEBUG
+#if ENABLE(ASSERT)
InlineBox::~InlineBox()
{
return root().block().flipForWritingMode(point);
}
-} // namespace WebCore
+} // namespace blink
#ifndef NDEBUG
-void showTree(const WebCore::InlineBox* b)
+void showTree(const blink::InlineBox* b)
{
if (b)
b->showTreeForThis();
}
-void showLineTree(const WebCore::InlineBox* b)
+void showLineTree(const blink::InlineBox* b)
{
if (b)
b->showLineTreeForThis();