public:
ImagePainter(RenderImage& renderImage) : m_renderImage(renderImage) { }
- void paint(PaintInfo&, const LayoutPoint&);
- void paintReplaced(PaintInfo&, const LayoutPoint&);
- void paintIntoRect(GraphicsContext*, const LayoutRect&);
+ void paint(PaintInfo&, const LayoutPoint& paintOffset);
+ void paintReplaced(PaintInfo&, const LayoutPoint& paintOffset);
+ void paintIntoRect(GraphicsContext*, const LayoutRect& paintOffset);
+ void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint& paintOffset);
private:
void paintAreaElementFocusRing(PaintInfo&);