#include "wtf/RefPtr.h"
#include "wtf/Vector.h"
-namespace WebCore {
+namespace blink {
class Node;
bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrWillBeMember<Node> >&);
// FIXME: Implement the similar functions for other gestures here as well.
-} // namespace WebCore
+} // namespace blink
#endif