#include "core/page/ContextMenuController.h"
#include "core/dom/Document.h"
+#include "core/dom/Node.h"
#include "core/events/Event.h"
#include "core/events/MouseEvent.h"
-#include "core/dom/Node.h"
+#include "core/events/RelatedEvent.h"
#include "core/frame/LocalFrame.h"
+#include "core/html/HTMLMenuElement.h"
#include "core/page/ContextMenuClient.h"
#include "core/page/ContextMenuProvider.h"
+#include "core/page/CustomContextMenuProvider.h"
#include "core/page/EventHandler.h"
#include "platform/ContextMenu.h"
#include "platform/ContextMenuItem.h"
namespace blink {
+using namespace HTMLNames;
+
ContextMenuController::ContextMenuController(Page*, ContextMenuClient* client)
: m_client(client)
{
}
}
+void ContextMenuController::populateCustomContextMenu(const Event& event)
+{
+ if (!RuntimeEnabledFeatures::contextMenuEnabled())
+ return;
+
+ Node* node = event.target()->toNode();
+ if (!node || !node->isHTMLElement())
+ return;
+
+ HTMLElement& element = toHTMLElement(*node);
+ RefPtrWillBeRawPtr<HTMLMenuElement> menuElement = element.contextMenu();
+ if (!menuElement || !equalIgnoringCase(menuElement->fastGetAttribute(typeAttr), "popup"))
+ return;
+ RefPtrWillBeRawPtr<RelatedEvent> relatedEvent = RelatedEvent::create(EventTypeNames::show, true, true, node);
+ if (!menuElement->dispatchEvent(relatedEvent.release()))
+ return;
+ if (menuElement != element.contextMenu())
+ return;
+ m_menuProvider = CustomContextMenuProvider::create(*menuElement, element);
+ m_menuProvider->populateContextMenu(m_contextMenu.get());
+}
+
void ContextMenuController::handleContextMenuEvent(Event* event)
{
m_contextMenu = createContextMenu(event);
if (!m_contextMenu)
return;
-
+ populateCustomContextMenu(*event);
showContextMenu(event);
}