#include "config.h"
#include "core/inspector/WorkerConsoleAgent.h"
+#include "core/workers/WorkerGlobalScope.h"
namespace blink {
-WorkerConsoleAgent::WorkerConsoleAgent(InspectorTimelineAgent* timelineAgent, InjectedScriptManager* injectedScriptManager)
- : InspectorConsoleAgent(timelineAgent, 0, injectedScriptManager)
+WorkerConsoleAgent::WorkerConsoleAgent(InspectorTimelineAgent* timelineAgent, InjectedScriptManager* injectedScriptManager, WorkerGlobalScope* workerGlobalScope)
+ : InspectorConsoleAgent(timelineAgent, injectedScriptManager)
+ , m_workerGlobalScope(workerGlobalScope)
{
}
{
}
+ConsoleMessageStorage* WorkerConsoleAgent::messageStorage()
+{
+ return m_workerGlobalScope->messageStorage();
+}
+
void WorkerConsoleAgent::addInspectedNode(ErrorString* error, int)
{
*error = "addInspectedNode is not supported for workers";