{
}
-void InspectorInputAgent::dispatchKeyEvent(ErrorString* error, const String& type, const int* modifiers, const double* timestamp, const String* text, const String* unmodifiedText, const String* keyIdentifier, const int* windowsVirtualKeyCode, const int* nativeVirtualKeyCode, const int* macCharCode, const bool* autoRepeat, const bool* isKeypad, const bool* isSystemKey)
+void InspectorInputAgent::dispatchKeyEvent(ErrorString* error, const String& type, const int* modifiers, const double* timestamp, const String* text, const String* unmodifiedText, const String* keyIdentifier, const int* windowsVirtualKeyCode, const int* nativeVirtualKeyCode, const bool* autoRepeat, const bool* isKeypad, const bool* isSystemKey)
{
PlatformEvent::Type convertedType;
if (type == "keyDown")
keyIdentifier ? *keyIdentifier : "",
windowsVirtualKeyCode ? *windowsVirtualKeyCode : 0,
nativeVirtualKeyCode ? *nativeVirtualKeyCode : 0,
- macCharCode ? *macCharCode : 0,
autoRepeat ? *autoRepeat : false,
isKeypad ? *isKeypad : false,
isSystemKey ? *isSystemKey : false,