: WebGLExtension(context)
{
ScriptWrappable::init(this);
- context->graphicsContext3D()->ensureExtensionEnabled("GL_OES_texture_half_float_linear");
+ context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_half_float_linear");
}
OESTextureHalfFloatLinear::~OESTextureHalfFloatLinear()
bool OESTextureHalfFloatLinear::supported(WebGLRenderingContext* context)
{
- return context->graphicsContext3D()->supportsExtension("GL_OES_texture_half_float_linear");
+ return context->extensionsUtil()->supportsExtension("GL_OES_texture_half_float_linear");
}
const char* OESTextureHalfFloatLinear::extensionName()