: WebGLExtension(context)
{
ScriptWrappable::init(this);
- context->graphicsContext3D()->ensureExtensionEnabled("GL_OES_element_index_uint");
+ context->extensionsUtil()->ensureExtensionEnabled("GL_OES_element_index_uint");
}
OESElementIndexUint::~OESElementIndexUint()
bool OESElementIndexUint::supported(WebGLRenderingContext* context)
{
- return context->graphicsContext3D()->supportsExtension("GL_OES_element_index_uint");
+ return context->extensionsUtil()->supportsExtension("GL_OES_element_index_uint");
}
const char* OESElementIndexUint::extensionName()