#define CanvasPattern_h
#include "bindings/core/v8/ScriptWrappable.h"
+#include "core/svg/SVGMatrixTearOff.h"
#include "platform/graphics/Pattern.h"
#include "wtf/Forward.h"
#include "wtf/PassRefPtr.h"
class Image;
class CanvasPattern FINAL : public RefCountedWillBeGarbageCollectedFinalized<CanvasPattern>, public ScriptWrappable {
+ DEFINE_WRAPPERTYPEINFO();
public:
static Pattern::RepeatMode parseRepetitionType(const String&, ExceptionState&);
void trace(Visitor*) { }
+ void setTransform(SVGMatrixTearOff*);
+
private:
CanvasPattern(PassRefPtr<Image>, Pattern::RepeatMode, bool originClean);
} // namespace blink
-#endif
+#endif // CanvasPattern_h