// Check if there's a fieldset belonging to this legend.
HTMLFieldSetElement* fieldset = Traversal<HTMLFieldSetElement>::firstAncestor(*this);
if (!fieldset)
- return 0;
+ return nullptr;
// Find first form element inside the fieldset that is not a legend element.
// FIXME: Should we consider tabindex?
// form attribute on that fieldset element. Otherwise, it must return null.
ContainerNode* fieldset = parentNode();
if (!isHTMLFieldSetElement(fieldset))
- return 0;
+ return nullptr;
return toHTMLFieldSetElement(fieldset)->formOwner();
}