virtual ~SuspendableTimer();
// ActiveDOMObject
- virtual bool hasPendingActivity() const OVERRIDE FINAL;
- virtual void stop() OVERRIDE;
- virtual void suspend() OVERRIDE FINAL;
- virtual void resume() OVERRIDE FINAL;
+ virtual bool hasPendingActivity() const override final;
+ virtual void stop() override;
+ virtual void suspend() override final;
+ virtual void resume() override final;
private:
- virtual void fired() = 0;
+ virtual void fired() override = 0;
double m_nextFireInterval;
double m_repeatInterval;
- bool m_active;
#if ENABLE(ASSERT)
bool m_suspended;
#endif