#include "platform/Widget.h"
#include "platform/geometry/IntRect.h"
+#include "platform/heap/Handle.h"
namespace blink {
virtual bool isRemoteFrameView() const OVERRIDE { return true; }
- RemoteFrame& frame() const { return *m_remoteFrame; }
+ RemoteFrame& frame() const
+ {
+ ASSERT(m_remoteFrame);
+ return *m_remoteFrame;
+ }
// Override to notify remote frame that its viewport size has changed.
virtual void frameRectsChanged() OVERRIDE;
private:
explicit RemoteFrameView(RemoteFrame*);
- RefPtr<RemoteFrame> m_remoteFrame;
+ // The RefPtrWillBePersistent-cycle between RemoteFrame and its RemoteFrameView
+ // is broken in the same manner as FrameView::m_frame and LocalFrame::m_view is.
+ // See the FrameView::m_frame comment.
+ RefPtrWillBePersistent<RemoteFrame> m_remoteFrame;
};
DEFINE_TYPE_CASTS(RemoteFrameView, Widget, widget, widget->isRemoteFrameView(), widget.isRemoteFrameView());