NoInterfaceObject,
WillBeGarbageCollected,
] interface ConsoleBase {
- [CallWith=ScriptArguments&ScriptState] void debug();
- [CallWith=ScriptArguments&ScriptState] void error();
- [CallWith=ScriptArguments&ScriptState] void info();
- [CallWith=ScriptArguments&ScriptState] void log();
- [CallWith=ScriptArguments&ScriptState] void warn();
- [CallWith=ScriptArguments&ScriptState] void dir();
- [CallWith=ScriptArguments&ScriptState] void dirxml();
- [CallWith=ScriptArguments&ScriptState] void table();
- [CallWith=ScriptArguments&ScriptState] void trace();
- [CallWith=ScriptArguments&ScriptState, ImplementedAs=assertCondition] void assert([Default=Undefined] optional boolean condition);
- [CallWith=ScriptArguments&ScriptState] void count();
+ [CallWith=(ScriptArguments,ScriptState)] void debug();
+ [CallWith=(ScriptArguments,ScriptState)] void error();
+ [CallWith=(ScriptArguments,ScriptState)] void info();
+ [CallWith=(ScriptArguments,ScriptState)] void log();
+ [CallWith=(ScriptArguments,ScriptState)] void warn();
+ [CallWith=(ScriptArguments,ScriptState)] void dir();
+ [CallWith=(ScriptArguments,ScriptState)] void dirxml();
+ [CallWith=(ScriptArguments,ScriptState)] void table();
+ [CallWith=(ScriptArguments,ScriptState)] void trace();
+ [CallWith=(ScriptArguments,ScriptState), ImplementedAs=assertCondition] void assert([Default=Undefined] optional boolean condition);
+ [CallWith=(ScriptArguments,ScriptState)] void count();
[DeprecateAs=ConsoleMarkTimeline] void markTimeline(optional DOMString title = null);
- [CallWith=ScriptState] void profile(optional DOMString title = null);
- [CallWith=ScriptState] void profileEnd(optional DOMString title = null);
+ void profile(optional DOMString title = null);
+ void profileEnd(optional DOMString title = null);
void time(optional DOMString title = null);
[CallWith=ScriptState] void timeEnd(optional DOMString title = null);
[CallWith=ScriptState] void timeline(optional DOMString title = null);
[CallWith=ScriptState] void timelineEnd(optional DOMString title = null);
- [CallWith=ScriptArguments&ScriptState] void group();
- [CallWith=ScriptArguments&ScriptState] void groupCollapsed();
+ [CallWith=(ScriptArguments,ScriptState)] void group();
+ [CallWith=(ScriptArguments,ScriptState)] void groupCollapsed();
void groupEnd();
- [CallWith=ScriptArguments&ScriptState] void clear();
+ [CallWith=(ScriptArguments,ScriptState)] void clear();
};