#include "core/fetch/ResourceFetcher.h"
#include "core/fetch/ResourcePtr.h"
#include "core/loader/DocumentLoader.h"
+#include "core/loader/UniqueIdentifier.h"
#include "core/testing/DummyPageHolder.h"
#include "core/testing/UnitTestHelpers.h"
#include "platform/SharedBuffer.h"
// Emulate starting a real load.
ResourcePtr<ImageResource> cachedImage = new ImageResource(ResourceRequest(testURL));
+ cachedImage->setIdentifier(createUniqueIdentifier());
+
cachedImage->load(documentLoader->fetcher(), ResourceLoaderOptions());
memoryCache()->add(cachedImage.get());