return keyCode();
}
-KeyboardEvent* findKeyboardEvent(Event* event)
-{
- for (Event* e = event; e; e = e->underlyingEvent()) {
- if (e->isKeyboardEvent())
- return toKeyboardEvent(e);
- }
- return 0;
-}
-
PassRefPtr<KeyboardEventDispatchMediator> KeyboardEventDispatchMediator::create(PassRefPtr<KeyboardEvent> event)
{
return adoptRef(new KeyboardEventDispatchMediator(event));