#include "core/editing/Caret.h"
#include "core/dom/Document.h"
+#include "core/editing/VisibleUnits.h"
#include "core/editing/htmlediting.h"
#include "core/frame/LocalFrame.h"
#include "core/frame/Settings.h"
+#include "core/html/HTMLTextFormControlElement.h"
#include "core/rendering/RenderBlock.h"
#include "core/rendering/RenderView.h"
#include "platform/graphics/GraphicsContext.h"
-namespace WebCore {
+namespace blink {
CaretBase::CaretBase(CaretVisibility visibility)
: m_caretRectNeedsUpdate(true)
invalidateCaretRect(node);
document = &node->document();
}
- if (m_position.isNull() || m_position.isOrphan())
+ if (m_position.isNull() || m_position.isOrphan()) {
clearCaretRect();
- else
+ } else {
+ document->updateRenderTreeIfNeeded();
updateCaretRect(document, m_position);
+ }
}
static bool removingNodeRemovesPosition(Node& node, const Position& position)
static inline bool caretRendersInsideNode(Node* node)
{
- return node && !isRenderedTable(node) && !editingIgnoresContent(node);
+ return node && !isRenderedTableElement(node) && !editingIgnoresContent(node);
}
-RenderObject* CaretBase::caretRenderer(Node* node)
+RenderBlock* CaretBase::caretRenderer(Node* node)
{
if (!node)
return 0;
// if caretNode is a block and caret is inside it then caret should be painted by that block
bool paintedByBlock = renderer->isRenderBlock() && caretRendersInsideNode(node);
- return paintedByBlock ? renderer : renderer->containingBlock();
+ return paintedByBlock ? toRenderBlock(renderer) : renderer->containingBlock();
}
-bool CaretBase::updateCaretRect(Document* document, const VisiblePosition& caretPosition)
+bool CaretBase::updateCaretRect(Document* document, const PositionWithAffinity& caretPosition)
{
- document->updateRenderTreeIfNeeded();
m_caretLocalRect = LayoutRect();
m_caretRectNeedsUpdate = false;
- if (caretPosition.isNull())
+ if (caretPosition.position().isNull())
return false;
- ASSERT(caretPosition.deepEquivalent().deprecatedNode()->renderer());
+ ASSERT(caretPosition.position().deprecatedNode()->renderer());
// First compute a rect local to the renderer at the selection start.
RenderObject* renderer;
- LayoutRect localRect = caretPosition.localCaretRect(renderer);
+ LayoutRect localRect = localCaretRectOfPosition(caretPosition, renderer);
// Get the renderer that will be responsible for painting the caret
// (which is either the renderer we just found, or one of its containers).
- RenderObject* caretPainter = caretRenderer(caretPosition.deepEquivalent().deprecatedNode());
+ RenderBlock* caretPainter = caretRenderer(caretPosition.position().deprecatedNode());
// Compute an offset between the renderer and the caretPainter.
bool unrooted = false;
return true;
}
-RenderObject* DragCaretController::caretRenderer() const
+bool CaretBase::updateCaretRect(Document* document, const VisiblePosition& caretPosition)
+{
+ return updateCaretRect(document, PositionWithAffinity(caretPosition.deepEquivalent(), caretPosition.affinity()));
+}
+
+RenderBlock* DragCaretController::caretRenderer() const
{
return CaretBase::caretRenderer(m_position.deepEquivalent().deprecatedNode());
}
IntRect CaretBase::absoluteBoundsForLocalRect(Node* node, const LayoutRect& rect) const
{
- RenderObject* caretPainter = caretRenderer(node);
+ RenderBlock* caretPainter = caretRenderer(node);
if (!caretPainter)
return IntRect();
LayoutRect localRect(rect);
- if (caretPainter->isBox())
- toRenderBox(caretPainter)->flipForWritingMode(localRect);
+ caretPainter->flipForWritingMode(localRect);
return caretPainter->localToAbsoluteQuad(FloatRect(localRect)).enclosingBoundingBox();
}
void CaretBase::repaintCaretForLocalRect(Node* node, const LayoutRect& rect)
{
- RenderObject* caretPainter = caretRenderer(node);
+ RenderBlock* caretPainter = caretRenderer(node);
if (!caretPainter)
return;
return;
LayoutRect drawingRect = localCaretRectWithoutUpdate();
- RenderObject* renderer = caretRenderer(node);
- if (renderer && renderer->isBox())
- toRenderBox(renderer)->flipForWritingMode(drawingRect);
+ if (RenderBlock* renderer = caretRenderer(node))
+ renderer->flipForWritingMode(drawingRect);
drawingRect.moveBy(roundedIntPoint(paintOffset));
LayoutRect caret = intersection(drawingRect, clipRect);
if (caret.isEmpty())