#include "wtf/RefCounted.h"
#include "wtf/RefPtr.h"
#include "wtf/Vector.h"
+#include "wtf/text/AtomicString.h"
#include "wtf/text/StringImpl.h"
namespace blink {
void scheduleAnimationIfNeeded();
- void dispatchEvents();
+ void dispatchEvents(const AtomicString& eventInterfaceFilter = AtomicString());
void executeCallbacks(double monotonicTimeNow);
void callMediaQueryListListeners();