#include "wtf/PassOwnPtr.h"
#include "wtf/Vector.h"
-namespace WebCore {
+namespace blink {
class ScriptResource;
class Document;
// PendingScript does have a (trivial) destructor, however.
Vector<PendingScript> m_scriptsToExecuteInOrder;
Vector<PendingScript> m_scriptsToExecuteSoon; // http://www.whatwg.org/specs/web-apps/current-work/#set-of-scripts-that-will-execute-as-soon-as-possible
- HashMap<ScriptLoader*, PendingScript> m_pendingAsyncScripts;
+ WillBeHeapHashMap<ScriptLoader*, PendingScript> m_pendingAsyncScripts;
Timer<ScriptRunner> m_timer;
};