#ifndef MutationCallback_h
#define MutationCallback_h
+#include "platform/heap/Handle.h"
#include "wtf/RefPtr.h"
#include "wtf/Vector.h"
public:
virtual ~MutationCallback() { }
- virtual void call(const Vector<RefPtr<MutationRecord> >&, MutationObserver*) = 0;
+ virtual void call(const WillBeHeapVector<RefPtrWillBeMember<MutationRecord> >&, MutationObserver*) = 0;
virtual ExecutionContext* executionContext() const = 0;
};