#include "core/dom/Element.h"
#include "core/dom/NodeTraversal.h"
-namespace WebCore {
+namespace blink {
template <class ElementType>
class Traversal {
// First or last ElementType child of the node.
static ElementType* firstChild(const ContainerNode& current) { return firstChildTemplate(current); }
static ElementType* firstChild(const Node& current) { return firstChildTemplate(current); }
+ template <class MatchFunc>
+ static ElementType* firstChild(const ContainerNode&, MatchFunc);
static ElementType* lastChild(const ContainerNode& current) { return lastChildTemplate(current); }
static ElementType* lastChild(const Node& current) { return lastChildTemplate(current); }
+ template <class MatchFunc>
+ static ElementType* lastChild(const ContainerNode&, MatchFunc);
// First ElementType ancestor of the node.
static ElementType* firstAncestor(const Node& current);
static ElementType* firstAncestorOrSelf(Node& current) { return firstAncestorOrSelfTemplate(current); }
static ElementType* firstAncestorOrSelf(Element& current) { return firstAncestorOrSelfTemplate(current); }
+ static const ElementType* firstAncestorOrSelf(const Node& current) { return firstAncestorOrSelfTemplate(const_cast<Node&>(current)); }
+ static const ElementType* firstAncestorOrSelf(const Element& current) { return firstAncestorOrSelfTemplate(const_cast<Element&>(current)); }
// First or last ElementType descendant of the node.
// For Elements firstWithin() is always the same as firstChild().
static ElementType* firstWithin(const ContainerNode& current) { return firstWithinTemplate(current); }
static ElementType* firstWithin(const Node& current) { return firstWithinTemplate(current); }
+ template <typename MatchFunc>
+ static ElementType* firstWithin(const ContainerNode&, MatchFunc);
static ElementType* lastWithin(const ContainerNode& current) { return lastWithinTemplate(current); }
static ElementType* lastWithin(const Node& current) { return lastWithinTemplate(current); }
+ template <class MatchFunc>
+ static ElementType* lastWithin(const ContainerNode&, MatchFunc);
// Pre-order traversal skipping non-element nodes.
static ElementType* next(const ContainerNode& current) { return nextTemplate(current); }
static ElementType* next(const Node& current) { return nextTemplate(current); }
static ElementType* next(const ContainerNode& current, const Node* stayWithin) { return nextTemplate(current, stayWithin); }
static ElementType* next(const Node& current, const Node* stayWithin) { return nextTemplate(current, stayWithin); }
- static ElementType* previous(const ContainerNode& current) { return previousTemplate(current); }
- static ElementType* previous(const Node& current) { return previousTemplate(current); }
- static ElementType* previous(const ContainerNode& current, const Node* stayWithin) { return previousTemplate(current, stayWithin); }
- static ElementType* previous(const Node& current, const Node* stayWithin) { return previousTemplate(current, stayWithin); }
+ template <class MatchFunc>
+ static ElementType* next(const ContainerNode& current, const Node* stayWithin, MatchFunc);
+ static ElementType* previous(const Node&);
+ static ElementType* previous(const Node&, const Node* stayWithin);
+ template <class MatchFunc>
+ static ElementType* previous(const ContainerNode& current, const Node* stayWithin, MatchFunc);
// Like next, but skips children.
- static ElementType* nextSkippingChildren(const ContainerNode& current) { return nextSkippingChildrenTemplate(current); }
- static ElementType* nextSkippingChildren(const Node& current) { return nextSkippingChildrenTemplate(current); }
- static ElementType* nextSkippingChildren(const ContainerNode& current, const Node* stayWithin) { return nextSkippingChildrenTemplate(current, stayWithin); }
- static ElementType* nextSkippingChildren(const Node& current, const Node* stayWithin) { return nextSkippingChildrenTemplate(current, stayWithin); }
+ static ElementType* nextSkippingChildren(const Node&);
+ static ElementType* nextSkippingChildren(const Node&, const Node* stayWithin);
// Pre-order traversal including the pseudo-elements.
static ElementType* previousIncludingPseudo(const Node&, const Node* stayWithin = 0);
// Previous / Next sibling.
static ElementType* previousSibling(const Node&);
+ template <class MatchFunc>
+ static ElementType* previousSibling(const Node&, MatchFunc);
static ElementType* nextSibling(const Node&);
+ template <class MatchFunc>
+ static ElementType* nextSibling(const Node&, MatchFunc);
private:
template <class NodeType>
static ElementType* nextTemplate(NodeType&);
template <class NodeType>
static ElementType* nextTemplate(NodeType&, const Node* stayWithin);
- template <class NodeType>
- static ElementType* previousTemplate(NodeType&);
- template <class NodeType>
- static ElementType* previousTemplate(NodeType&, const Node* stayWithin);
- template <class NodeType>
- static ElementType* nextSkippingChildrenTemplate(NodeType&);
- template <class NodeType>
- static ElementType* nextSkippingChildrenTemplate(NodeType&, const Node* stayWithin);
};
typedef Traversal<Element> ElementTraversal;
template <>
template <class NodeType>
-inline Element* Traversal<Element>::lastWithinTemplate(NodeType& current)
-{
- Node* node = NodeTraversal::lastWithin(current);
- while (node && !node->isElementNode())
- node = NodeTraversal::previous(*node, ¤t);
- return toElement(node);
-}
-
-template <>
-template <class NodeType>
inline Element* Traversal<Element>::nextTemplate(NodeType& current)
{
Node* node = NodeTraversal::next(current);
return toElement(node);
}
-template <>
-template <class NodeType>
-inline Element* Traversal<Element>::previousTemplate(NodeType& current)
-{
- Node* node = NodeTraversal::previous(current);
- while (node && !node->isElementNode())
- node = NodeTraversal::previous(*node);
- return toElement(node);
-}
-
-template <>
-template <class NodeType>
-inline Element* Traversal<Element>::previousTemplate(NodeType& current, const Node* stayWithin)
-{
- Node* node = NodeTraversal::previous(current, stayWithin);
- while (node && !node->isElementNode())
- node = NodeTraversal::previous(*node, stayWithin);
- return toElement(node);
-}
-
// Generic versions.
template <class ElementType>
template <class NodeType>
}
template <class ElementType>
+template <class MatchFunc>
+inline ElementType* Traversal<ElementType>::firstChild(const ContainerNode& current, MatchFunc isMatch)
+{
+ ElementType* element = Traversal<ElementType>::firstChild(current);
+ while (element && !isMatch(*element))
+ element = Traversal<ElementType>::nextSibling(*element);
+ return element;
+}
+
+template <class ElementType>
inline ElementType* Traversal<ElementType>::firstAncestor(const Node& current)
{
ContainerNode* ancestor = current.parentNode();
}
template <class ElementType>
+template <class MatchFunc>
+inline ElementType* Traversal<ElementType>::lastChild(const ContainerNode& current, MatchFunc isMatch)
+{
+ ElementType* element = Traversal<ElementType>::lastChild(current);
+ while (element && !isMatch(*element))
+ element = Traversal<ElementType>::previousSibling(*element);
+ return element;
+}
+
+template <class ElementType>
template <class NodeType>
inline ElementType* Traversal<ElementType>::firstWithinTemplate(NodeType& current)
{
- Element* element = Traversal<Element>::firstWithin(current);
- while (element && !isElementOfType<const ElementType>(*element))
- element = Traversal<Element>::next(*element, ¤t);
- return toElement<ElementType>(element);
+ Node* node = current.firstChild();
+ while (node && !isElementOfType<const ElementType>(*node))
+ node = NodeTraversal::next(*node, ¤t);
+ return toElement<ElementType>(node);
+}
+
+template <class ElementType>
+template <typename MatchFunc>
+inline ElementType* Traversal<ElementType>::firstWithin(const ContainerNode& current, MatchFunc isMatch)
+{
+ ElementType* element = Traversal<ElementType>::firstWithin(current);
+ while (element && !isMatch(*element))
+ element = Traversal<ElementType>::next(*element, ¤t, isMatch);
+ return element;
}
template <class ElementType>
template <class NodeType>
inline ElementType* Traversal<ElementType>::lastWithinTemplate(NodeType& current)
{
- Element* element = Traversal<Element>::lastWithin(current);
- while (element && !isElementOfType<const ElementType>(*element))
- element = Traversal<Element>::previous(element, ¤t);
- return toElement<ElementType>(element);
+ Node* node = NodeTraversal::lastWithin(current);
+ while (node && !isElementOfType<const ElementType>(*node))
+ node = NodeTraversal::previous(*node, ¤t);
+ return toElement<ElementType>(node);
+}
+
+template <class ElementType>
+template <class MatchFunc>
+inline ElementType* Traversal<ElementType>::lastWithin(const ContainerNode& current, MatchFunc isMatch)
+{
+ ElementType* element = Traversal<ElementType>::lastWithin(current);
+ while (element && !isMatch(*element))
+ element = Traversal<ElementType>::previous(*element, ¤t, isMatch);
+ return element;
}
template <class ElementType>
template <class NodeType>
inline ElementType* Traversal<ElementType>::nextTemplate(NodeType& current)
{
- Element* element = Traversal<Element>::next(current);
- while (element && !isElementOfType<const ElementType>(*element))
- element = Traversal<Element>::next(*element);
- return toElement<ElementType>(element);
+ Node* node = NodeTraversal::next(current);
+ while (node && !isElementOfType<const ElementType>(*node))
+ node = NodeTraversal::next(*node);
+ return toElement<ElementType>(node);
}
template <class ElementType>
template <class NodeType>
inline ElementType* Traversal<ElementType>::nextTemplate(NodeType& current, const Node* stayWithin)
{
- Element* element = Traversal<Element>::next(current, stayWithin);
- while (element && !isElementOfType<const ElementType>(*element))
- element = Traversal<Element>::next(*element, stayWithin);
- return toElement<ElementType>(element);
+ Node* node = NodeTraversal::next(current, stayWithin);
+ while (node && !isElementOfType<const ElementType>(*node))
+ node = NodeTraversal::next(*node, stayWithin);
+ return toElement<ElementType>(node);
}
template <class ElementType>
-template <class NodeType>
-inline ElementType* Traversal<ElementType>::previousTemplate(NodeType& current)
+template <class MatchFunc>
+inline ElementType* Traversal<ElementType>::next(const ContainerNode& current, const Node* stayWithin, MatchFunc isMatch)
{
- Element* element = Traversal<Element>::previous(current);
- while (element && !isElementOfType<const ElementType>(*element))
- element = Traversal<Element>::previous(*element);
- return toElement<ElementType>(element);
+ ElementType* element = Traversal<ElementType>::next(current, stayWithin);
+ while (element && !isMatch(*element))
+ element = Traversal<ElementType>::next(*element, stayWithin);
+ return element;
}
template <class ElementType>
-template <class NodeType>
-inline ElementType* Traversal<ElementType>::previousTemplate(NodeType& current, const Node* stayWithin)
+inline ElementType* Traversal<ElementType>::previous(const Node& current)
+{
+ Node* node = NodeTraversal::previous(current);
+ while (node && !isElementOfType<const ElementType>(*node))
+ node = NodeTraversal::previous(*node);
+ return toElement<ElementType>(node);
+}
+
+template <class ElementType>
+inline ElementType* Traversal<ElementType>::previous(const Node& current, const Node* stayWithin)
{
- Element* element = Traversal<Element>::previous(current, stayWithin);
- while (element && !isElementOfType<const ElementType>(*element))
- element = Traversal<Element>::previous(*element, stayWithin);
- return toElement<ElementType>(element);
+ Node* node = NodeTraversal::previous(current, stayWithin);
+ while (node && !isElementOfType<const ElementType>(*node))
+ node = NodeTraversal::previous(*node, stayWithin);
+ return toElement<ElementType>(node);
}
template <class ElementType>
-template <class NodeType>
-inline ElementType* Traversal<ElementType>::nextSkippingChildrenTemplate(NodeType& current)
+template <class MatchFunc>
+inline ElementType* Traversal<ElementType>::previous(const ContainerNode& current, const Node* stayWithin, MatchFunc isMatch)
+{
+ ElementType* element = Traversal<ElementType>::previous(current, stayWithin);
+ while (element && !isMatch(*element))
+ element = Traversal<ElementType>::previous(*element, stayWithin);
+ return element;
+}
+
+template <class ElementType>
+inline ElementType* Traversal<ElementType>::nextSkippingChildren(const Node& current)
{
Node* node = NodeTraversal::nextSkippingChildren(current);
while (node && !isElementOfType<const ElementType>(*node))
}
template <class ElementType>
-template <class NodeType>
-inline ElementType* Traversal<ElementType>::nextSkippingChildrenTemplate(NodeType& current, const Node* stayWithin)
+inline ElementType* Traversal<ElementType>::nextSkippingChildren(const Node& current, const Node* stayWithin)
{
Node* node = NodeTraversal::nextSkippingChildren(current, stayWithin);
while (node && !isElementOfType<const ElementType>(*node))
}
template <class ElementType>
+template <class MatchFunc>
+inline ElementType* Traversal<ElementType>::previousSibling(const Node& current, MatchFunc isMatch)
+{
+ ElementType* element = Traversal<ElementType>::previousSibling(current);
+ while (element && !isMatch(*element))
+ element = Traversal<ElementType>::previousSibling(*element);
+ return element;
+}
+
+template <class ElementType>
inline ElementType* Traversal<ElementType>::nextSibling(const Node& current)
{
Node* node = current.nextSibling();
return toElement<ElementType>(node);
}
-} // namespace WebCore
+template <class ElementType>
+template <class MatchFunc>
+inline ElementType* Traversal<ElementType>::nextSibling(const Node& current, MatchFunc isMatch)
+{
+ ElementType* element = Traversal<ElementType>::nextSibling(current);
+ while (element && !isMatch(*element))
+ element = Traversal<ElementType>::nextSibling(*element);
+ return element;
+}
+
+} // namespace blink
#endif