class LayoutPoint;
class LayoutRect;
class Node;
+class Position;
class Range;
class RenderedDocumentMarker;
+class Text;
+class TextIterator;
+
+class MarkerRemoverPredicate FINAL {
+public:
+ explicit MarkerRemoverPredicate(const Vector<String>& words);
+ bool operator()(const DocumentMarker&, const Text&) const;
+
+private:
+ Vector<String> m_words;
+};
class DocumentMarkerController FINAL : public NoBaseWillBeGarbageCollected<DocumentMarkerController> {
WTF_MAKE_NONCOPYABLE(DocumentMarkerController); WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
DocumentMarkerController();
void clear();
- void addMarker(Range*, DocumentMarker::MarkerType);
- void addMarker(Range*, DocumentMarker::MarkerType, const String& description);
- void addMarker(Range*, DocumentMarker::MarkerType, const String& description, uint32_t hash);
+ void addMarker(Range*, DocumentMarker::MarkerType, const String& description = emptyString(), uint32_t hash = 0);
+ void addMarker(const Position& start, const Position& end, DocumentMarker::MarkerType, const String& description = emptyString(), uint32_t hash = 0);
void addTextMatchMarker(const Range*, bool activeMatch);
void copyMarkers(Node* srcNode, unsigned startOffset, int length, Node* dstNode, int delta);
// the portion that is outside of the range.
enum RemovePartiallyOverlappingMarkerOrNot { DoNotRemovePartiallyOverlappingMarker, RemovePartiallyOverlappingMarker };
void removeMarkers(Range*, DocumentMarker::MarkerTypes = DocumentMarker::AllMarkers(), RemovePartiallyOverlappingMarkerOrNot = DoNotRemovePartiallyOverlappingMarker);
+ void removeMarkers(const Position& start, const Position& end, DocumentMarker::MarkerTypes = DocumentMarker::AllMarkers(), RemovePartiallyOverlappingMarkerOrNot = DoNotRemovePartiallyOverlappingMarker);
void removeMarkers(Node*, unsigned startOffset, int length, DocumentMarker::MarkerTypes = DocumentMarker::AllMarkers(), RemovePartiallyOverlappingMarkerOrNot = DoNotRemovePartiallyOverlappingMarker);
void removeMarkers(DocumentMarker::MarkerTypes = DocumentMarker::AllMarkers());
void removeMarkers(Node*, DocumentMarker::MarkerTypes = DocumentMarker::AllMarkers());
+ void removeMarkers(const MarkerRemoverPredicate& shouldRemoveMarker);
void repaintMarkers(DocumentMarker::MarkerTypes = DocumentMarker::AllMarkers());
void invalidateRenderedRectsForMarkersInRect(const LayoutRect&);
void shiftMarkers(Node*, unsigned startOffset, int delta);
void mergeOverlapping(MarkerList*, DocumentMarker&);
bool possiblyHasMarkers(DocumentMarker::MarkerTypes);
void removeMarkersFromList(MarkerMap::iterator, DocumentMarker::MarkerTypes);
+ void removeMarkers(TextIterator&, DocumentMarker::MarkerTypes, RemovePartiallyOverlappingMarkerOrNot);
MarkerMap m_markers;
// Provide a quick way to determine whether a particular marker type is absent without going through the map.