namespace blink {
class LocalFrame;
+class MediaQuery;
class MediaQueryExp;
class MediaQueryResult;
class MediaQuerySet;
-class RenderStyle;
class MediaValues;
typedef WillBeHeapVector<RefPtrWillBeMember<MediaQueryResult> > MediaQueryResultList;
public:
// Creates evaluator which evaluates only simple media queries
// Evaluator returns true for "all", and returns value of \mediaFeatureResult
- // for any media features
+ // for any media features.
explicit MediaQueryEvaluator(bool mediaFeatureResult = false);
// Creates evaluator which evaluates only simple media queries
// Evaluator returns true for acceptedMediaType and returns value of \mediafeatureResult
- // for any media features
+ // for any media features.
MediaQueryEvaluator(const char* acceptedMediaType, bool mediaFeatureResult = false);
- // Creates evaluator which evaluates full media queries
+ // Creates evaluator which evaluates full media queries.
explicit MediaQueryEvaluator(LocalFrame*);
- // Creates evaluator which evaluates in a thread-safe manner a subset of media values
+ // Creates evaluator which evaluates in a thread-safe manner a subset of media values.
explicit MediaQueryEvaluator(const MediaValues&);
~MediaQueryEvaluator();
bool mediaTypeMatch(const String& mediaTypeToMatch) const;
- // Evaluates a list of media queries
+ // Evaluates a list of media queries.
bool eval(const MediaQuerySet*, MediaQueryResultList* = 0) const;
- // Evaluates media query subexpression, ie "and (media-feature: value)" part
+ // Evaluates media query.
+ bool eval(const MediaQuery*, MediaQueryResultList*) const;
+
+ // Evaluates media query subexpression, ie "and (media-feature: value)" part.
bool eval(const MediaQueryExp*) const;
private: