# These files include all the .cpp files generated from the .idl files
# in webcore_files.
'<@(bindings_core_v8_generated_aggregate_files)',
+ '<@(bindings_core_v8_generated_union_type_files)',
# Additional .cpp files for HashTools.h
'<(blink_core_output_dir)/CSSPropertyNames.cpp',
# Generated from MediaTypeNames.in
'<(blink_core_output_dir)/MediaTypeNames.cpp',
- # Generated from CSSTokenizer-in.cpp
- '<(blink_core_output_dir)/CSSTokenizer.cpp',
+ # Generated from BisonCSSTokenizer-in.cpp
+ '<(blink_core_output_dir)/BisonCSSTokenizer.cpp',
# Generated from BisonCSSParser-in.cpp
'<(blink_core_output_dir)/BisonCSSParser.cpp',
'../platform/blink_platform.gyp:blink_platform',
'<(DEPTH)/gpu/gpu.gyp:gles2_c_lib',
'<(DEPTH)/skia/skia.gyp:skia',
- '<(angle_path)/src/build_angle.gyp:translator',
+ '<(angle_path)/src/angle.gyp:translator',
'<(DEPTH)/third_party/iccjpeg/iccjpeg.gyp:iccjpeg',
'<(DEPTH)/third_party/libpng/libpng.gyp:libpng',
'<(DEPTH)/third_party/libwebp/libwebp.gyp:libwebp',
'../config.gyp:config',
'<(DEPTH)/gpu/gpu.gyp:gles2_c_lib',
'<(DEPTH)/skia/skia.gyp:skia',
- '<(angle_path)/src/build_angle.gyp:translator',
+ '<(angle_path)/src/angle.gyp:translator',
'<(DEPTH)/third_party/iccjpeg/iccjpeg.gyp:iccjpeg',
'<(DEPTH)/third_party/libpng/libpng.gyp:libpng',
'<(DEPTH)/third_party/libwebp/libwebp.gyp:libwebp',
['exclude', '(?<!Chromium)(CF|CG|Mac|Win)\\.(cpp|mm?)$'],
],
'conditions': [
- # Shard this taret into parts to work around linker limitations.
+ # Shard this target into parts to work around linker limitations.
# on link time code generation builds.
- ['OS=="win" and buildtype=="Official"', {
+ ['OS=="win" and (buildtype=="Official" or (fastbuild==0 and win_z7==1))', {
'msvs_shard': 19,
}],
['OS != "linux"', {
'<(bindings_core_v8_output_dir)/V8PrivateScriptTest.h',
'<(bindings_core_v8_output_dir)/V8TypeConversions.cpp',
'<(bindings_core_v8_output_dir)/V8TypeConversions.h',
+ '<(bindings_core_v8_output_dir)/V8UnionTypesTest.cpp',
+ '<(bindings_core_v8_output_dir)/V8UnionTypesTest.h',
'<(bindings_core_v8_output_dir)/V8Internals.cpp',
'<(bindings_core_v8_output_dir)/V8Internals.h',
'<(bindings_core_v8_output_dir)/V8InternalProfilers.cpp',