namespace blink {
-class AXARIAGridCell FINAL : public AXTableCell {
+class AXARIAGridCell final : public AXTableCell {
private:
explicit AXARIAGridCell(RenderObject*);
virtual ~AXARIAGridCell();
// fills in the start location and row span of cell
- virtual void rowIndexRange(pair<unsigned, unsigned>& rowRange) OVERRIDE;
+ virtual void rowIndexRange(pair<unsigned, unsigned>& rowRange) override;
// fills in the start location and column span of cell
- virtual void columnIndexRange(pair<unsigned, unsigned>& columnRange) OVERRIDE;
+ virtual void columnIndexRange(pair<unsigned, unsigned>& columnRange) override;
protected:
- virtual AXObject* parentTable() const OVERRIDE;
+ virtual AXObject* parentTable() const override;
};
} // namespace blink