// Return if allocation failed.
return v8::Local<v8::Object>();
}
- v8::Local<v8::Object> instanceTemplate = V8ObjectConstructor::newInstance(function);
+ v8::Local<v8::Object> instanceTemplate = V8ObjectConstructor::newInstance(isolate, function);
if (instanceTemplate.IsEmpty()) {
// Avoid setting the wrapper if allocation failed.
return v8::Local<v8::Object>();